Found Sound

Accidental music is beautiful as well.

Monday, November 3, 2008

Monome Sparklesound

Link

This is a demo for a monome 40h/64 patch I’ve been working on in ChucK. It’s a tool for granularizing the sound input through your computer’s soundcard.

Basically, there is a set of eight filter banks, one for each row of monome keys. If you don’t touch anything, the sound just plays through without much modification. If you do hit some keys, however, the live sound will be turned off and instead, slices of delayed sound will be played through that filter bank. You can also add in random grains, too.

The cool thing about it (I think) is that it’s a modeless interaction — that means a button press will always do the same thing. I wanted to make a monome app that was simple and intuitive, and didn’t have a row of mode-changing keys taking up an eighth of the surface. Obviously, you give up a lot of flexibility in favor of simplicity by doing this, but I’m pleased with the results.

The captions are really fast in the video, though, so feel free to pause. Also, there is a nasty clicking problem which I’m going to work on in the next version.

Here is a link to the latest version.

posted by Ethan at 6:10 am  

Wednesday, March 19, 2008

Road Movie / Ocular Harpsichord

Link

For this project, I used some video that Brett and I shot when we were driving from out to California several years ago. I wrote some music to go along with it, and the process seemed to fix the memories in a new way.

Most of the audio was composed beforehand, but the video was performed live using a patch written in Puredata and Gem.

posted by Ethan at 4:57 pm  

Wednesday, March 19, 2008

Audio -> Video

Link

For a class assignment on synesthesia, I decided to build something to turn a video input into sound.

I built it using a Max/MSP patch, a built-in iSight camera, and WiiMote input via the Osculator.

Max Patch

Osculator Conf

posted by Ethan at 4:51 pm  

Tuesday, February 26, 2008

Anymore

Link

This is a music video that I made for a class; I am really pleased with the way it came out, especially the song. The recording isn’t very clean, but my vocal happened quickly and was really heartfelt. The assignment was called “Voice, Word, Glyph,” which should explain the long passage at the end where I’m writing…but it was also what got me thinking about memory and my mother.

Enjoy, though this one is a bit sad.

posted by Ethan at 10:21 pm  

Tuesday, February 26, 2008

Swing Set: Musical Controllers with Inherent Dynamics

Link

This is another final project; this time from a class on human-computer interaction. This video gives a clear idea of the interactions, and hints at some of the musical stuff that my Jeff, one of my collaborators and a fantastic dj, was able to do with it.

posted by Ethan at 12:35 am  

Monday, February 25, 2008

Laptop feedback instrument

Link

This is a piece that I did at the end of my first semester at CCRMA. While it may seem a bit goofy to some, once the elements were there, it all seemed quite obvious to me.

This video is about five minutes of me controlling a feedback loop with the tilt sensor in an Apple laptop; I’ll make the code available as well, here. It’s written in ChucK, a free language designed for audio usage. It’s a bit buggy, but it can do a lot of stuff, including synthesis, wave file manipulation, and interaction with other stuff via OSC or midi.

posted by Ethan at 11:19 pm  

Monday, February 25, 2008

Re-purposing

I’ve decided to use this blog as a showcase for works I’m making this year.  So — I’m going to place a few updates above with stuff I’ve done this far.  It’s not “found sound” per se, but I actually have content, so here it shall live.

posted by Ethan at 11:12 pm  

Monday, September 3, 2007

A sucking sound…

I’ve moved to Palo Alto, into a place that I like a lot.  It’s a duplex, it’s old and kinda run-down, and it has a nice yard.  It’s in a nice neighborhood to boot.  You can hear the train roll by…in short it’s perfect.  The only possible downside is that, right next door, they are building two gigantic houses on one fairly small lot, which, as you might imagine, means that from 8am until 4pm every weekday, there is quite a bit of construction noise.  Which is fairly bad.

Then, last week, they started tarring the flat roofs.  This meant several things: the smell of tar permeating my house, for one, and for another, a gigantic, loud machine which heats the tar and pumps it up onto the roof for application.

Here is a recording of it.

This is one of those times when a recording simply doesn’t do justice to the source: you can hear that deep bass tone, but over the speakers it doesn’t pervade one’s entire existence in the same way.  Furthermore, this is far too short: the machine would run for what seemed like hours at a time, taking short breaks when the tar was hot enough, perhaps, or they had plenty to work with already on the roof level.  So just crank up your stereo and leave this playing in a loop, 8-4, for a week and a half.  Thanks.

posted by Ethan at 3:43 pm  

Friday, August 24, 2007

cat gig

This second recording is less accidental; I was trying to record my cat purring as I went to sleep.
But when I played it back, I was impressed by the timing of the events, as well as the distortion (caused
by my cat). This required some compression to bring the very low levels up into the audible range.
here

posted by Ethan at 4:13 pm  

Friday, August 24, 2007

Scratchy microphone ruffle

Here we have the song that turned me on to this:
it was found on a friend’s hard drive, and he’d clearly recorded it as he was walking home one night.
There is a wonderful percussive element from cloth rubbing the microphone; I also like the section
when the truck goes by, distorting the entire recording. Despite the fact that it was all digital,
I find it very pleasant.
Here.

posted by Ethan at 4:09 pm  

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