Found Sound

Accidental music is beautiful as well.

Thursday, March 5, 2009

Sparklesound 0.8


Link

I’ve updated the Sparklesound patch to work with delay lines instead of sound grains. This cleans up both the interaction (which is much more straightforward, presenting a set of pervasive on/off options instead of triggering semi-random events) and also the sound.

I’m pleased with the interaction, but I do need to implement a way to dynamically alter the delay lengths: currently they are set at 125ms for each step to the right; this will have to be done externally because I’m committed to a modeless interaction on the monome itself. Also to be implemented are quick toggles for each delay step, i.e. 1 connects all the filter banks to the current adc input, 2 to the 125 ms delay, etc.

This video makes use of a classic Max Fleischer cartoon with Betty Boop (lapsed into the public domain and available here at archive.org) and, once again, the Cab Calloway classic Minnie the Moocher.

Get your up-to-date copy of the sparklesound ChucK script here!

posted by Ethan at 4:26 pm  

No Comments »

No comments yet.

RSS feed for comments on this post. TrackBack URI

Leave a comment

Powered by WordPress